| Gran Turismo 2 | |
|---|---|
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| Gran Turismo 2 Boxart | |
| Developer(s) | Polyphony Digital |
| Publisher(s) | Sony Computer Entertainment |
| Designers | Kazunori Yamauchi |
| Release Date(s) | JP December 11, 1999 NA December 23, 1999 EU January 28, 2000 |
| Series | Gran Turismo |
| Genre(s) | Racing |
| Platforms | Playstation |
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[edit] Background
Gran Turismo 2 is the second installment in the Gran Turismo series. After the much anticipated first Gran Turismo it recieved a wide audience and was on the most popular games. Again, Sony went for realistic and authentic features over animation. Following on from Gran Turismo 1 it sold over 10 million copies worldwide and was a Sony Greatest Hits game.
As with Gran Turismo 1 it was incorporated with 2 gaming modes, Arcade and Simulation with the user racing against the Computer in a series of races in which the winner recieves money and prizes. The aim of the game is to complete it and unlock all the cars and tracks available.
[edit] Tracks
The following tracks were in Gran Turismo 2:
- Laguna Seca
- Apricot Hill
- Autumm Ring
- Autumm Ring Mini
- Deep Forest Raceway
- Grand Valley Speedway
- Grand Valley Speedway East
- Grindelwald
- High Speed Ring
- Midfield Raceway
- Red Rock
- Tahiti Road
- Test Course
- Trial Mountain Circut
- Clubman Stage Route 5
- Rome Circuit
- Rome Short
- Rome Night (Only appereace in Simulation mode is in Super Liscence)
- Super Speedway
- Seattle Circuit
- Seattle Short
- Special Stage Route 5
- Pikes Peak Downhill
- Pikes Peak Hill Climb
- Smokey Mountain North
- Smokey Mountain South
- Tahiti Dirt Route 3
- Motor Sports Land (Arcade only)
| Other Gran Turismo Games | |
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